home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Programming a Multiplayer FPS in DirectX
/
Programming a Multiplayer FPS in DirectX (Companion CD).iso
/
Source
/
Chapter 10
/
Test
/
Assets
/
Spawners
/
Gun2
/
Gun2.txt
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
Macintosh to JP
NeXTSTEP
RISC OS/Acorn
Shift JIS
UTF-8
Wrap
Text File
|
2004-10-28
|
338 b
|
16 lines
#begin
type number 0
name string "Gun 2"
ellipse_radius vector 1.0 1.0 1.0
list_position number 1
rate_of_fire float 0.1
muzzle_velocity float 150.0
max_damage float 20.0
range float 80.0
mesh string "3rd Person.x"
mesh_path string ./Assets/Spawners/Gun2/
#end